Will Rossi

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  • 3D Art
    • Weapons >
      • Flintlock Musket
      • Good Samaritan
      • Stevens trench shotgun
    • M3 Lee
    • World Art >
      • Late night kitchen
      • Pixel Space Door
  • Games
    • Kakatte Koi Yo!
    • Capturing Fear
  • Level Design
    • Far Cry 3
    • DOOM
  • Home
  • About
  • 3D Art
    • Weapons >
      • Flintlock Musket
      • Good Samaritan
      • Stevens trench shotgun
    • M3 Lee
    • World Art >
      • Late night kitchen
      • Pixel Space Door
  • Games
    • Kakatte Koi Yo!
    • Capturing Fear
  • Level Design
    • Far Cry 3
    • DOOM

Station Lost - Doom​(2016)



Station Lost​ was made completely inside Doom's level creation system. For this design I wanted to focus more on different ways to communicate to the player. Using different triggers and styles of repetition, I was able to make a level that guided the player through a fun and interactive experience that stays true to the feel of Doom.

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